If you were given a chance, would you like to go back to origin

  • If we want to make a summary of the video game era experienced by our generation of players, then World of Warcraft is undoubtedly a sign of this game era. If you look closely at video games that have been popular for many years, you will find that they are completely different from when they were first released. With the advancement of technology, fewer and fewer errors appear in the game, the class is more balanced, and the level cpas continue to increase. If the designer of the game has enough sense of responsibility, then players can still experience new functions and mechanisms after a period of time.

    But the interest of players is gradually changing. The era of World of Warcraft as the benchmark of MMORPG has ruled over the game field. Now players are more enthusiastic about solo experiences like Bethesda's RPGs. However, even these games will continue to change over time. Interestingly, many players would rather spend a lot of energy to Buy WOW Classic Gold experience the original version of the game. In order to do this, they need to uninstall the existing game and delete all historical data, as well as disconnect the computer from the Internet.

    However, for World of Warcraft, which has been released for 15 years, all this is impossible. Although Blizzard launched World of Warcraft Classic in late August last year, it has become another game independent of World of Warcraft. For those old players who have joined World of Warcraft since 2015, World of Warcraft is like a new game. As the development team continues to advance in design, philosophy, etc., more and more original content is modified or replaced by new features. They are like the dust wiped by the designer from the history of World of Warcraft and will never be able to return.

    For World of Warcraft, though, that's most impossible. Blizzard's mighty online world is now almost unrecognisable because the game that, just before the new consoles launched, heralded the dawn of a replacement age - the age, within the term coined by Valve's Gabe Newell and parroted by a military of publishing executives, of "games as a service". Not only has WOW undergone constant evolution in mechanics, design and philosophy over the last nine years, but its original content is gone. Wiped from the servers, never to return.

    It was hyped up by the broom of 2010's Cataclysm expansion, which exhaustively redesigned two continents' worth of dungeons and questing, in many places from scratch. This is often a game that now contains nostalgic references to an earlier version of itself. The cataclysm was unpopular with WOW players — mostly for other reasons to try and do with its endgame — but it still could be the one most extraordinary thing I've seen a games developer knock off my decade just about writing about games.

    Blizzard isn't an innovator. The Californian studio could be a tinkerer, a genius reverse-engineer that may break down any game design and rebuild it better than it absolutely was. It's doing it now with card games in Hearthstone: Heroes of Warcraft and hopes to all over again with Dota-style arenas in Blizzard All-Stars. World of Warcraft was its try to close up EverQuest-style massively multiplayer online RPGs. The studio took the raw materials of those powerful, yet punishing and unfathomable experiences and sculpted them into a smooth popular entertainment on a fantastic scale, one which offered multiple levels of depth to suit all types of player. (If you ask Blizzard's design chief Rob Pardo what made WOW the hit it absolutely was, he'll tell you it absolutely was something as simple as how the game handled player deaths.)

    Blizzard's development team has worked roughly the same way over the years. They split and categorize the existing content of the game, and continue to strip and reorganize the parts that can be improved. In the process, they gradually used their own designs. Replace the original content of the game. Even the content that they added to the game themselves, if it turns out that the content will adversely affect the game, then they will be revoked. This model saves the development team from spending energy on considering the sequel production of the game and makes World of Warcraft continue to progress, which is why World of Warcraft is still one of the most successful MMORPGs in the world and has earned considerable subscription income for Blizzard. Nonetheless, World of Warcraft can no longer reach the level before Cataclysm expanded its release, that was a myth. For those who are playing World of Warcraft Classic, MMOWTS is the best online store. More and more players choose to buy WOW Classic Gold at MMOWTS, because their price is the cheapest on the market, and the customer service of the person in charge will answer your questions about the Cheap WOW Classic Gold order.